NO
HERE
Home

House Rules

Tables of Organization

Vehicles and Equipment

Scenarios and Action Reports

Settings and Histories

Links

Reference Information

Articles of Interest

Gallery and Modeling

Contact and Submissions



Carnage Con Queso II

Introduction

Scenario Rules

Squad Construction

Late Additions


   
Carnage Con Queso II - The Media's Revenge
By Adrian Johnson

This article is broken into four parts:

  • Introduction - An introduction to the scenario, background information, objectives and victory conditions.
  • Scenario Rules - Special rules particular to this scenario.
  • Squad Construction - Building rules for creating the squad you bring to this event.
  • Late Additions - Based on responses from participants, these are some additons to the scenario rules.

This Page: Introduction  Background  Objectives  Victory Conditions





Introduction

Hello, and welcome to the background page for this event, being conducted at the upcoming Ground Zero Games East Coast Convention 5 (March 1 - 3, 2002 / Lancaster, PA).

This page provides registered participants with the background information you need to prepare for the event.

We're planning on having a lot of fun. The theme of the event is very tongue-in-cheek, and overly serious playing will be discouraged. Mike Sarno ran this event at the convention last year with great hilarity, and this year we're going to try to recapture the spirit of fun and silliness that Mike established.

The event is a "Bring Your Own Squad" Stargrunt II game, in which the players are competing for resources in a confined environment. Players are responsible for bringing their own models, suitable for a 25mm Stargrunt II game. This could include any type of figures that look about right for the scale - they certainly don't have to be actual Stargrunt miniatures if you would rather bring something else. If a player does not have their own figures, talk to me and we'll arrange something for you!

Please read all three pages in this section - they contain information that is important for all players to have before the event. If you have any questions/comments/concerns/suggestions, contact me at adrian@stargrunt.ca.

Special Note: I have added a Late Additions page, with changes or additions based on response from the players. Make sure you take a look there.


Background Back to Top

The ruling family of the war-torn planet Fromage III are up to their old tricks. This time, the Limburgers are exporting their own brand of violence to the recently-independent ex-NSL colony world of Käse. A nasty civil conflict has blown up on Käse as Limburger-sponsored rebels have attempted to overthrow the weak local government. The UNSC has arranged a temporary cease-fire, and a small force of observers has been sent in to arrange a more permanent peace, and to ensure that the two sides keep to their agreement.

Unfortunately for the international community, the Limburgers are respecting the cease-fire about as well as they respected it a year ago when the UN Peacekeeping forces on Fromage III were blockaded. The Limburger navy has once again acted against the UN, and the Observer Group, away from "settled territory" on a "fact finding mission" (they went fishing in an unsettled area known for its excellent megapike), have been caught without proper supplies. The fish are not biting, and the Observers are starving. They have managed to get a radio call off the surface through the Limburger radio jamming, and an experienced blockade runner, the redoubtable Captain Monterey "Jack" Colby (hero of Fromage III), has snuck through the blockade fleet and launched a re-supply rocket into the Observers' area. The rocket malfunctioned, and the contents were dumped over a wide area near the landing point. The various Observer groups have sent their security teams to collect the supplies, but the mistrust and unease between the various nations who contributed Observer teams has taken a nasty turn, and each group is trying to secure the supplies for themselves.

As an added wrinkle to the problem, the renowned GNN News Reporter Brun Hilda, who recently won a coveted Pulitzer prize for her coverage of the shameful conduct of the UN forces on Fromage III last year, is again on-hand when the crisis erupts. The Limburgers specially invited her team along - they appreciated her previous coverage of the UN, particularly the highly embarrassing moment caught live on vid, when a security team from one of the Religious charities working on Fromage III (armed Nuns, no less) blazenly attacked a field hospital, injuring innocent civilians. She has been given "carte blanche" rights to observe the UN mission, and was in the area with the Observer Group when they were cut off. She has been provided with supplies and a dedicated satellite uplink, and the UN forces must be very careful to avoid appearing like they have ill intent toward her, as her coverage is being beamed live to the Limburger fleet for relay to the wider international community. So, as the Observer Teams scramble to secure the desperately-needed supplies, she is on-hand to keep an eye on them.

Each supply container has a certain point value associated with it. Whoever controls the containers with highest total number of points at the conclusion of the event will be declared the Queso King and immediately crowned as such. Others top finishers will earn noble titles, such as: Duke of Jarlsberg, Prince of Parmesan, or Count of Cottage. The rest of the players will be inducted into the Military Order of the Coeur de Chevre. Negative points will be awarded to players who commit "atrocities" (attacking another player's forces) within line-of-sight of Brun Hilda's news team.


Objectives Back to Top

Your objective is to gather up as many containers of supplies as possible by the end of the game. All containers securely controlled by a player count toward the total, and the GM has the final ruling on what constitutes "secure" (for example, if you grab a container and then drop it while you're running away from someone, you don't control it - but if you park a pile of containers in a "safe spot" that no one else threatens while you send your troops to get more, even though they are not being carried by your troops at the end of the game, they will count).


Victory Conditions Back to Top

Your final victory point total will be calculated at the end of the game. You will figure out how many of each type of container you have, and then roll appropriate dice (d6, d8, d10, d12, d20, d30), and TOTAL the results. The winners will be ranked in order from most to least points.



Introduction  Scenario Rules  Squad Construction  Late Additions
Back to Scenarios and AAR main page


Back to Top



Copyright 2001 - 2006 by Adrian Johnson and Thomas Barclay.
For further details, see our Copyright and Terms of Use notice.

Any questions regarding this website should be directed to the Webmaster.