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Flug's Rescue: Red Force
This Page:
OUDF Pilot Lieutenant Peter Flug
CSAR Team Leader
CSAR Fireteam Alpha
CSAR Fireteam Beta
CSAR UV-260 Tiltrotor Transport Aircraft
CSAR Raptor Ground-Attack Aircraft
Back To Flug's Rescue
OUDF Pilot Lieutenant Peter Flug |
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Red Force: OUDF Pilot (Lieutenant Peter Flug) |
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Missing Pilot Lieutenant Peter Flug, OUDF. |
Figure Type |
Regular Infantry |
Quality and Leadership |
Green (GREEN-3) |
Full Strength |
1 figures |
Fatigue Level |
Tired |
Mission Motivation |
High |
Start Morale |
Shaky (CO) |
Sensors |
Enhanced (D8) |
Armour |
None (D4) |
DS2 Points |
10 |
Armaments |
Glock-41 8mm caseless semi-auto (FP 1, IMP d10) |
Other Equipment |
Beacon (which instantly reveals his position, so he won't turn it on) |
Special Rules |
Treated as an Individiual as per standard SG2 rules. |
CSAR Team Leader |
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Red Force: CSAR Team Leader (Sergeant Peter Hogan) |
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Sgt. Peter Hogan, NAC 504th CSAR attached to TF Hannibul. |
Figure Type |
Light Infantry Commander |
Quality and Leadership |
Veteran (ORANGE-2) |
Full Strength |
1 figures |
Fatigue Level |
Rested |
Mission Motivation |
High |
Start Morale |
Confident (CO) |
Sensors |
Superior (D10) |
Armour |
Partial (D6) |
DS2 Points |
10 |
Armaments |
L7A1 AAR (FP 3, IMP D10), 1 IAVR (FP D8, IMP D12*). |
Other Equipment |
Advanced Comms Gear and portable jammer (1 EW chit). |
Special Rules |
Leader treated as individual. |
CSAR Fireteam Alpha |
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Red Force: CSAR Fireteam Alpha |
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Four man CSAR fireteam. |
Squad Type |
Light Infantry |
Quality and Leadership |
Veteran (ORANGE-2) |
Full Strength |
4 figures |
Fatigue Level |
Rested |
Mission Motivation |
High |
Start Morale |
Confident (CO) |
Sensors |
Superior (D10) |
Armour |
Partial (D6) |
DS2 Points |
10 |
Armaments |
3 x L7A1 AAR + GL (FP 3 each), 1 L5 SAW (FP d8), 1 SAW (FP d8). All impacts are D10. 1 IAVR (FP D8 IMP D12*) per man. |
Other Equipment |
Standard CSAR medical supplies. |
Special Rules |
1 man in the team is considered a medic. |
CSAR Fireteam Beta |
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Red Force: CSAR Fireteam Beta |
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Four man CSAR fireteam. |
Squad Type |
Light Infantry |
Quality and Leadership |
Veteran (ORANGE-2) |
Full Strength |
4 figures |
Fatigue Level |
Rested |
Mission Motivation |
High |
Start Morale |
Confident (CO) |
Sensors |
Superior (D10) |
Armour |
Partial (D6) |
DS2 Points |
10 |
Armaments |
3 x L7A1 AAR + GL (FP 3 each), 1 L5 SAW (FP d8, IMP d10), 1 Sniper Rifle (FP d10, IMP d12). 1 IAVR (FP D8 IMP D12*) per man. |
Other Equipment |
Standard CSAR medical supplies. |
Special Rules |
1 man in the team is considered a medic. 1 man is a trained
marksman. |
UV-260 Tiltrotor Transport |
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The UV-260 is a multi-role transport that can be configured to serve many roles. The basic layout
is a dual tiltrotor design, with two powerful turboprop engines which have controllable attitude settings
mounted on the end of short wings. The vehicle has VTOL capability, and can fly at speeds of up to 350 kph
and haul up to 12 soldiers.
The variant depicted below (as used by NAC Combat Search and Rescue teams) has several modifications.
It includes an aggressive ECM package and a basic EW system. It includes a stealth coating which provides
full-spectrum visual and electronic camouflage enhancement. This modification package also includes
dual rapid-fire autocannon mounts (1 to either side) which are manned independently. This variant has a
crew of 4.
VTOL: UV-260 Dual Tiltrotor Transport (CSAR Variant) |
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The CSAR variant with stealth coating and armament. |
Size Class |
3 (effective 2) |
Mobility Class |
VTOL |
Crew |
4: Pilot (Veteran-2), Co-Pilot, Crew Chief, Gunner |
Passengers/Cargo |
12 troops in full fighting order or 2000 kg of cargo |
Comms & Sensors |
Enhanced (both) |
EW & ECM |
Basic ECM and 1 chit of D10 EW |
Fire Control/Guidance |
Manual (Veteran-2 (D10)) |
Stealth |
1 Level |
Powerplant |
HMT |
DS2 Points |
10 |
Armour |
1 on all sides (D12) |
Armaments |
RFAC/1 (left side), RFAC/1 (right side) |
Other Equipment |
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Raptor Ground-Attack VTOL |
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The Raptor, also known as the Pterodyactyl-D, is a ground attack VTOL capable of moderate
battlefield loiter times, speeds of upwards of 600 kph, and attacks using Hammerhead medium-power
guided missile systems.
Rules for the GMS/M may be found here. Essentially, it is a weapon which
does D12 x 3 Impact, takes 3 capacity points on a vehicle to install. In this particular situation,
each launcher has but one GMS left within it... the fighter had already been executing ground
attacks.
VTOL: Pterodactyl-D Ground-Attack ("Raptor") |
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The Pterodactyl-D. Sometimes referred to as "Sandy" for apocryphal reasons. |
Size Class |
2 |
Mobility Class |
Aerospace Fighter |
Crew |
1: Pilot (Veteran-2) |
Passengers/Cargo |
None |
Comms & Sensors |
Enhanced (both) |
EW & ECM |
Enhanced ECM |
Fire Control/Guidance |
Superior (D10) |
Stealth |
None |
Powerplant |
FGP (Aerospace) |
DS2 Points |
10 |
Armour |
1 on all sides (D12) |
Armaments |
2 x RFAC/2 (centreline, fixed), 2 x GMS/M (forward firing). |
Other Equipment |
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