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House Rules


House Rules

These rules articles provide players with alternative and/or additional rules to try. They have been playtested to varying degrees, and we always welcome feedback if you have tried them and want to make a suggestion!

    Article   Game   Date Added   Description
    Variant Combat Walker Construction   SG2   18 Dec. 2002   Combat Walkers' basic design allows greater carying capacity for weapon systems than a conventional armoured vehicle of similar size. The design does, however, limit the maximum size class of carried weapons. This article is cross referenced here from our Vehicles and Equipment section.
    Exposed Weapons on Combat Walkers   SG2   12 Dec. 2002   Combat Walkers carry weapons outside their main armour envelope. These weapons are more vulnerable than equivalent weapons carried on more conventional armoured vehicles. This article is cross referenced here from our Vehicles and Equipment section.
    SG2 Non-Lethal Weapons   SG2   29 Apr. 2002   Non-lethal weapons for Stargrunt II - for security troops, cops, and operations other than war.
    Recovering Support Weapons   SG2   19 Dec. 2001   Special or support weapons in a squad may be recoverable if the trooper carrying them becomes a casualty.
    Cumulative Casualties   SG2   12 Dec. 2001   Addressing a weakness in the standard SG2 morale system, the cumulative casualties rules provide modifiers to morale for units gradually being destroyed piecemeal.
    Platoon Sergeants   SG2   12 Dec. 2001   These rules provide a way to represent Platoon Sergeants and Warrant Officers in your Stargrunt games.
    Leaders as Individuals   SG2   12 Dec. 2001   These rules provide a way to represent leaders (specifically platoon lieutenants and sergeants) as individuals.
    Head to Head Rallying   SG2   12 Dec. 2001   An additional rule to reflect the difficulty of rallying troops over the comm-channels.
    Marksmen   SG2   3 Dec. 2001   An additional set of rules for including Marksmen in your Stargrunt squads. The are different from the Sniper rules in the Stargrunt rulebook.
    Close Assault Extensions   SG2   3 Dec. 2001   Some collected rules pertaining to Close Assault in Stargrunt.



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